In this course students are introduced to Unreal engine, an open and advanced real time 3D creation tool, continuously evolving to serve not only as a state of the art game engine but also giving creators the freedom and control to deliver cutting edge content, interactive experiences, and immersive virtual worlds.
The course is delivered as a hands on workshop for beginners and is intended as an introduction for students to acquire new skills with the real time tools of Unreal engine. Using small projects, students will learn the basics of real-time pipeline optimization, data import, material collection, lighting and programming interactions with the Unreal Engine Blueprint system.
This course will run over 10 days over holidays in March, June and September
10 days (one two hour session per day) – during holidays
Combined with a self study component (videos, textbook, exercises, slides, study guides and exam voucher included).
March, June & September